Goblin Techies Item Build DotA

The post is Goblin Techies Item Build for RTS Game "DotA"




Starting Items:

You need the tp scroll to place as many mines as possible before the creeps reach the lane. You buy two branches for the boost in stats and clarities with rest of the gold. One clarity gives 100 mana which is about 1 Land Mine. So you will be able to place around 9-11 Land Mines. You could get Tangos instead of the branches, or buy less Clarity Poitons, but everything has its ups and downs.

(Very) Early Game:

Get a Sobi Mask in the beginning so you can regen some mana. Sometimes you have enough gold (first-blood) to buy the Sobi Mask and the Ring of Regeneration, but I would always take the mana regen first. The recipe costs just a few gold so that should be not taking too long. Soul Ring should be get as first item because not a single item in the game can match its mana regen of 6 mana/sec.

Early-Mid Game:


Your next goal should be the Energy Booster (or Boots) depending on the state of the game. By dropping the Energy Booster before you use the Soul Ring you will gain more mana. With your Arcane Boots and Soul Ring you got a mana regeneration of around 9 mana per second, which is a lot.

Mid-Late Game (Aghanim vs Force Staff):

A Point Booster is always useful and can give you a lot of mana. Aghanim’s is a real beast in team fights, because you can place your Remote Mines from a distance of 700. So you can place them from a save position. But it only works when you push or you have a lot of team fights.
If the enemy pushes a lot you should rather get Force Staff:

It’s very useful against Gem and Sentry Wards, and you can easily kill heroes that don’t want to step on your Remote Mines, but don’t want to back either. It gives mana and it’s cheap, which is quite good for mid-game, but it’s not a late-game item.


Core:

Table - Mana Regeneration and Mana Consumption


The table shows the mana regeneration per second and the possible mana costs per second.


Clarity:

Clarity Potions give you 100 mana in 30sec (3,3 mana per second). In early game your Land Mines cost 125-150 mana and have a CD of 25-20 sec. So its a very good item for Techies, because 1 Clarity Potion is 1 Land Mine.

Soul Ring:

Soul Ring is a the perfect item for Techies. You get 150 Mana every 25 seconds (6 mana per second), which is quite a lot regen. It also means that you can place at least one Land Mine every 25 seconds. 

Arcane Boots

Arcane Boots gives you a lot of mana and some mana regeneration. Combined with your Soul Ring you will have almost endless mana. After you get Soul Ring and Arcane Boots you actually got all items you need till late game. The rest is optional and luxury. 

Force Staff:

Force staff seems better than it actually is. You can push your enemies into the mines, but as long as they don’t have Gem you should be able to kill them without it. Force Staff is just a Gem and Sentry Ward counter, hence inferior to Aghanim's. 

Aghanims:

Techies’ Scepter- oh wait. This item gives you mana, health and it also improves your ultimate. Your Remote Mines will have a higher casting range and you can actually save some mana because the Damage/Mana ratio is higher (0,5 more damage per mana).


Luxury:

Shiva's Guard:

Shiva's Guard gives you a lot of mana and an AoE nuke with slow (and lag), which generally helps your team in fights. This item is recommended if you lack some physical survivability and/or your team needs an AoE slow/nuke. The downside of Shiva’s Guard is that it requires you to save 2700 gold and to be close to your enemy, which is bad because you are still weak to nukes. 

Orchid Malevolence:

Orchid is a possibility but not really good. The build up is cheap and easy, but you dont have gold problems and other items are way more useful (for example: Guinsoo or Eul’s). An early rush is also very bad, because it gives you no survivability at all.

Eye of Skadi:

At first you might wonder why Techies would/should get Eye of Skadi, but it is really good if you are chasing enemies a lot. Because of your high attack range you can use it very well. Still I would only buy it after your core items and maybe 1-2 luxury items. Also you shouldn’tt forget that it gives good stats aswell.

Necronomicon:

Necronomicon is a really good team clash item. You can mana drain and damage your opponents with the summons and you can counter wards and invisible enemies who try to sneak around your mines. The life and mana is very nice and the build up is quite easy.

Eul's:

It has a very cheap build up and gives you +25 movement speed which closes the ms gap between you and other heroes. The cyclone ability can be really useful for your team and you can land Stasis Traps and other mines easier with it. Also note that you can block stuns/attacks by using it on yourself.

Guinsoo:

Guinsoo is a very good item on every intelligence hero and Techies is no exception.
It gives you mana and mana regeneration, plus a disable for your team. If you have the money you should definitely go for this item.


Bloodstone:

Bloodstone, once on my “Rejected” list, now made its way up here. You start with 5 charges, which is quite a lot of regen. It’s not core and should only be bought after Aghanim’s or Force Staff, but it’s the only item which can really give you unlimited mana. If you manage to get ~10 charges you can actually sell your Soul Ring/Arcane Boots and make some place in your inventory.


Rejected:

Refresher Orb:

All your skills have a decent cooldown, so a Refresher Orb is not needed. Though you actually could get one for fun, because it would make a 18 seconds stun possible.

Dagon:

Dagon is not really a bad item, but way worse than other alternatives. It’s just an item that consumes needed mana. Also people tend to kill-steal with Dagon, which is counterproductive because your carry should get the kills.

Lothar's & Dagger:

Good for initiation, but in my opinion they just take away inventory place and make you suicide for no reason. You have Force Staff, which should be enough for this purpose.

Linken's Sphere & BKB:

Goblin Techies is not a tank hero. You usually stand back and place your mines, so you don’t need those items.

DPS Items:


You have low agility and low base damage. You can’t carry with physical dps items.



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Proceed below for Skill Build:




Goblin Techies Skill Build

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