The post is Tauren Chieftain Item Build for RTS Game "DotA"
Item builds
Starting item builds
My personnal favorite. Gives you very helpful damage, a good bunch of hitpoints with regeneration to backup, and you can use the branches to make wand and the gauntlets to get an Urn of shadows. Very solid overall.
Sometimes (i.e in public games), noone will get a chicken (or even worse, they buy it but they don't share). In decent games, you shouldn't be the one getting the courier, but to tell the truth 170 gold is not the end of the world and it is just great to have one.
If you expect heavy amounts of physical harass, stout shield can be a very valuable asset. Considering Vanguard is very viable on TC, the stout shield is not wasted, and it'll make your laning phase easier.
Magic stick as a starting item is viable if you expect to lane against some spell spammer (Bristleback, Batrider). Note that Wand can be purchased in the side shops: considering the item is quite cheap, it's usually better to buy it as soon as you get 200 gold.
Even if it was recently nerfed, Ring of Basilius is still great to have, especially if you are trilaning. Start with a Ring of Protection, ang buy a Sobi Mask as soon as possible in a side shop. This will grant you armor against harassers and the nifty brilliance aura.
Core items
OR Your core is not very costly (the items come in small and cheap pieces), but it grants you survivability and enhances your offensive abilities.
Power treads are just great for Tauren Chieftain, because they can give him both cheap early hitpoints and some mana pool. The IAS is not bad either, considering the damage you can get with Ancestral Spirit. Arcane boots are another viable choice, especially since Treads (and Phase) were nerfed: They give you a very extended mana pool and a way to replenish it, but no survivability.
Wand, even after the 6.69 nerf, is still an amazing item, especially for those STR casters (including TC). It is cheap, it gives some early stats, and the mana/HP burst is just too good to pass up. Urn is another amazing cheap item: HP, damage, mana regen and the amazing active that can be used to heal you and to help during ganks: You just love this item.
Vanguard is very good after treads, and totally needed after Arcane boots. It comes in cheap and useful pieces (stout shield and Ring of Health are great laning items), it makes you very tanky during those crucial mid game fights.
Viable luxuries
In many games, you won't be able to buy these items. But if you are owning/the game is lasting/you are playing -em, then buy these:
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Hood of Defiance is a good item on Cairne, increasing your durability quite a bit against nukers. But in my opinion, you should aim for Hood only to get its awesome upgrade: Pipe of Insight. Pipe is almost never wasted is organized games, and it totally rapes some heroes (Lich, QoP, SK).
Perhaps the best luxury you can get, for three reasons:
- The synergy with the -armor aura and your skillset is just insane. Paired with Natural Order, you rip into any opponent (assuming he doesn't have Shiva or AC) like a knife into butter, and icing on the cake it also increases Earth Splitter damage.
- The armor bonus is very valuable: you had raw hitpoints with Urn/Vanguard/Treads, now you have the physical damage reduction.
- Cuirass is one of those item you can afford not to finish: Hyperstone or Platemail are great on their own.
Epic boost to your hitpoints, cool regen, and some damage. A good item, but when it comes to survival, you are usually better with a Pipe or an armor item like Shiva or AC. Still a decent luxury.
Black King Bar should be considered when angry people in the opposing team are trying to prevent you from casting Echo Stomp (and Stomp is almost always necessary to get a good Earth Splitter). It also gives some nice stats (+34 damage, +190 HP).
Shiva's Guard is another great item for Tauren Chieftain. It gives your more than enough mana, a nifty +15 armor, and the blast is devastating after your ultimate. A good (and cheaper) alternative to Assault Cuirass.
Some mana, some damage, some armor. The bonuses alone are nice to have, and the active is great against some heroes (Crixalis, physical DPSers, and unfortunately, against you, but this is another story).
Infinite mana, +10 AGI/STR, and the hex is just invaluable to have. A superb item on many heroes, and Tauren Chieftain is no exception.
Stygian Desolator is actually a good item on Cairne, considering the obvious synergy between Natural Order and corruption. But compared to AC, Deso is clearly inferior (on TC), because you need to hit your targets: this prevents Deso from working with your ultimate, unlike AC aura.
Debatable choices
Linken's Sphere on Tauren Chieftain is not really bad, but BKB is just superior, because you need a complete magic invulnerability during crucial teamfights, and the spell block is just not enough (Exceptions: Doombringer and Vengeful Spirit).
The item and the stats it gives are decent, the active is fun to use, but it is way too difficult to actually have results, like pushing opponents inside your ultimate or using it on yourself to hit people with your spirit. Still a nice way to get an escape mechanism.
Dagger is kind of countersynergistic with TC: unlike the other initiators you don't want to jump inside the fights (it would make it easier for the opponents). You'll still get the defensive side of the item and the ability to chase/surprise opponents, but Dagger is clearly not that great.
A very popular item among pub players using Cairne, Lothar isn't completely rejected, since it gives you an escape mechanism (even if quite unreliable), and the 125 damage backstab hurts. But you are not really a DPSer, and the invisibility isn't going to help against any decent team. Still very good in low level games, obviously.
Quoting my previous Clockwerk guide: "If the game turns into a push/backdoor fest, get Boots of Travels. Simple as that.". Not needed in a vast majority of the games.
You have two main problems: Mana pool and durability. Phase boots won't solve any of those problems. Phase ability is nice and the damage is good to have during early game, but you already get plenty of damage and movespeed from Ancestral Spirit.
The necrowarriors have their uses (pushing, counterwarding, giving you the pretty nice auras), and the stats Necrobook gives are quite handy, but you have to micro your summons constantly to avoid interrupting Echo Stomp too early, and you don't really have any long lasting disables that goes well with the summons.
Rejected items
Getting Dagon on TC can only mean one thing: you want to ks people. Your job is not to steal solo targets.
Let your supports get these: this is not your job.
You are not a DPS machine: You get items like Desolator or Cuirass because they give you -armor.
Doesn't work with your ultimate.
Sparkles will interrupt Echo Stomp, and make it way harder for you to land a good ultimate. Try to convince your teammates that Radiance is not a cool item, and eventually flame them.
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