The post is Devourer Item Build for RTS Game "HoN"
Devourer Items
Depending on which skillbuild you use, Devourer will require different types of items to allow him to repeatedly gank heroes early to mid game. Though once late game comes around, it's all the same. Below I've displayed a chart to show you the general core builds you should use.
Devourer Starting Items
I think the items are pretty self explanatory. The minor totems give you a few extra stats early on, but can be sold later once inventory space is needed. The Health Potion/Runes of Blight will allow you to maintain your health enough so that you don't have to make fountain trips. With the 1 mana potion you're able to pull off 2-3 hooks before 6, rather than the normal 1-2.
Solo Mid
If you're solo mid, you're going to need a monkey. If you want any chance at rune control, you're going to need wards. If you buy either however you will be completely gimping yourself. Make sure your support will buy at least monkey before you go mid. It's too risky otherwise.
Sidelane
If it doesn't look like your team will be buying monkey and wards. (IE: one or zero support heroes) pick up either one. Try to tell your team that you bought wards and someone else should monkey, as this usually forces your team to buy the monkey. If your team already has both, just pickup an Iron Buckler.
Once you head off to your lane; if you don't already have one, buy an Iron Buckler from the sideshop as soon as possible. It will mitigate the harassment put on you by a decent amount.
Before the Core
You should take note that Devourer has a very low mana pool, and he is also the slowest hero in the entire game. Due to this, it is important that you rush bottle -> marchers as soon as possible.
Before you pick your core build, this is what you want your items to look like. Generally speaking you should be at the peak of your ganking potential once you've obtained these items. Bottle and Chalice should sustain your mana/health while you roam as long as you rune whore. Keep a homecoming stone on you at all times once you've hit level 6 or 7.
Bottle/Chalice will be your primary source of mana regen for the entire game. You will need to be the primary runewhore-er if you want to keep a constant flow of mana.
If you're solo mid, you're going to need a monkey. If you want any chance at rune control, you're going to need wards. If you buy either however you will be completely gimping yourself. Make sure your support will buy at least monkey before you go mid. It's too risky otherwise.
Sidelane
If it doesn't look like your team will be buying monkey and wards. (IE: one or zero support heroes) pick up either one. Try to tell your team that you bought wards and someone else should monkey, as this usually forces your team to buy the monkey. If your team already has both, just pickup an Iron Buckler.
Once you head off to your lane; if you don't already have one, buy an Iron Buckler from the sideshop as soon as possible. It will mitigate the harassment put on you by a decent amount.
Before the Core
You should take note that Devourer has a very low mana pool, and he is also the slowest hero in the entire game. Due to this, it is important that you rush bottle -> marchers as soon as possible.
Before you pick your core build, this is what you want your items to look like. Generally speaking you should be at the peak of your ganking potential once you've obtained these items. Bottle and Chalice should sustain your mana/health while you roam as long as you rune whore. Keep a homecoming stone on you at all times once you've hit level 6 or 7.
Bottle/Chalice will be your primary source of mana regen for the entire game. You will need to be the primary runewhore-er if you want to keep a constant flow of mana.